4Netplayers Rust Server probe 2
134.255.222.40:25000 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 4Netplayers Rust Server probe 2?
At present 4Netplayers Rust Server probe 2 shows as offline; its last appearance was 4 days 4 hours ago. The past seven days show 0 players on average and 1 at peak.
How does 4Netplayers Rust Server probe 2 rank against other Rust servers?
For player hours in the last seven days, 4Netplayers Rust Server probe 2 holds rank #15,444 and is in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Server probe 2?
The rhythm of 4Netplayers Rust Server probe 2 cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 19 hours ago the current world was made.
Server details
Is 4Netplayers Rust Server probe 2 online, and how reliable is it?
The server 4Netplayers Rust Server probe 2 is offline as of the latest check; last seen 4 days 4 hours ago. In the last 7 full days, it was up for 70 of 168 hours, or 42% of the time. When Is Wipe has tracked it since 5 October 2026.
Which version of Rust does 4Netplayers Rust Server probe 2 run?
The Rust version for 4Netplayers Rust Server probe 2 is network protocol 2634 and build 167398, on Linux. Steam updates your game, so the protocol matches when you join.
Where is 4Netplayers Rust Server probe 2 located?
For 4Netplayers Rust Server probe 2, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.255.222.40:25000.
Tags, lists
Which When Is Wipe lists include 4Netplayers Rust Server probe 2? And filters?
These When Is Wipe lists include 4Netplayers Rust Server probe 2: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server probe 2 mean?
The game's server browser reads the tags 4Netplayers Rust Server probe 2 publishes: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does 4Netplayers Rust Server probe 2 enforce? And settings?
The name of 4Netplayers Rust Server probe 2 does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does 4Netplayers Rust Server probe 2 run?
The map on 4Netplayers Rust Server probe 2 is procedural, size 4,500, seed 1234567890, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join 4Netplayers Rust Server probe 2?
Open Rust, press F1, and type client.connect 134.255.222.40:25000 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.