MobWars Tes | Dev Server
134.255.255.20:28030 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is MobWars Tes | Dev Server?
At present MobWars Tes | Dev Server shows as offline; its last appearance was 30 days 1 hours ago.
How does MobWars Tes | Dev Server rank against other Rust servers?
Over the last seven days, MobWars Tes | Dev Server is #15,025 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on MobWars Tes | Dev Server?
Its rhythm is not yet clear from the wipes of MobWars Tes | Dev Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 41 days 4 hours.
Server details
Is MobWars Tes | Dev Server online, and how reliable is it?
The server MobWars Tes | Dev Server is offline as of the latest check; last seen 30 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does MobWars Tes | Dev Server run?
On MobWars Tes | Dev Server, the Rust version is network protocol 2633 and build 163794 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is MobWars Tes | Dev Server located?
For MobWars Tes | Dev Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.255.255.20:28030.
Tags, lists
Which When Is Wipe lists include MobWars Tes | Dev Server? And filters?
Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that MobWars Tes | Dev Server fits. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MobWars Tes | Dev Server mean?
These are the tags MobWars Tes | Dev Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does MobWars Tes | Dev Server enforce? And settings?
No gather rate appears in MobWars Tes | Dev Server's name. Under the default setting, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join MobWars Tes | Dev Server?
Open Rust, press F1, and type client.connect 134.255.255.20:28030 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build The game build is 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.