[DEV] Test Server
135.125.243.29:30002 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 21d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:59 UTCFW 13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [DEV] Test Server?
The current population of [DEV] Test Server is 0 out of 40 slots. A seven-day average of 0 players, with a peak of 1.
How does [DEV] Test Server rank against other Rust servers?
For player hours in the last seven days, [DEV] Test Server holds rank #11,891 and is in the top 54% of all ranked servers.
Wipe schedule
What does wipe day look like on [DEV] Test Server?
Its recent wipes drew an average busiest crowd of 1 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on [DEV] Test Server?
The only wipe [DEV] Test Server runs is the monthly force wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 13 days 8 hours ago the current world was made.
Server details
Is [DEV] Test Server online, and how reliable is it?
[DEV] Test Server is online at the moment. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 29 September 2026.
Which version of Rust does [DEV] Test Server run?
The Rust version for [DEV] Test Server is network protocol 2634 and build 167231, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is [DEV] Test Server located?
There is no region published for [DEV] Test Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 135.125.243.29:30002.
Lists and tags
Which When Is Wipe lists include [DEV] Test Server? And filters?
The When Is Wipe lists [DEV] Test Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [DEV] Test Server mean?
The game's server browser reads the tags [DEV] Test Server publishes: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does [DEV] Test Server enforce? And settings?
The name of [DEV] Test Server does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, off.
Which map does [DEV] Test Server run?
[DEV] Test Server uses a procedural map from the game's generator.
Join
How do I join [DEV] Test Server?
Press F1 in Rust and enter client.connect 135.125.243.29:30002 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build This server runs build 167231.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.