Zoo Crew
135.148.10.248:24540 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:04 UTC 9d ago | 2 | – | running | 0 |
| Fri 2 Oct, 01:22 UTC 12d ago | 2 | held half | 3.7 days | 1 |
| Wed 30 Sep, 23:14 UTC 13d ago | 2 +1 queue | – | 1.1 days | 2 |
| Sat 26 Sep, 21:12 UTC 18d ago | 2 | held half | 4.1 days | 2 |
| Fri 25 Sep, 22:40 UTC 19d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Zoo Crew?
Right now Zoo Crew is offline; the last sighting was 34 hours ago. Looking at the last seven days, the average player count was 0.
How does Zoo Crew rank against other Rust servers?
For player hours in the last seven days, Zoo Crew holds rank #15,912 and is in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on Zoo Crew?
The busiest points of its recent wipes drew 2 players on average. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Zoo Crew?
No next wipe can be predicted for Zoo Crew, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 5 hours is how long the present world has lasted.
Server details
Is Zoo Crew online, and how reliable is it?
Live status for Zoo Crew: offline, last seen 34 hours ago. It reports an uptime that puts the last restart at about 7 days 10 hours ago. In the last 7 full days, it was up for 157 of 168 hours, or 93% of the time. When Is Wipe has tracked it since 25 September 2026.
Performance of Zoo Crew: does it run smoothly?
The last 48 hours saw an average of 150 server fps and a low of 105. Buildings, deployables and other world objects pushed the entity count as high as 93,236. The peak memory usage was 4,021 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Zoo Crew run?
The Rust version for Zoo Crew is network protocol 2634 and build 166652, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Zoo Crew located?
For Zoo Crew, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 135.148.10.248:24540 is its address.
Lists and tags
Which When Is Wipe lists include Zoo Crew? And filters?
Best modded Rust servers are the When Is Wipe lists that Zoo Crew fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Zoo Crew mean?
The game's server browser reads the tags Zoo Crew publishes: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Zoo Crew enforce? And settings?
Zoo Crew's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does Zoo Crew run?
Zoo Crew runs a procedural map of size 4,000 with seed 2133018909, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Zoo Crew?
Press F1 in Rust and enter client.connect 135.148.10.248:24540 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players Slot count: 2.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build This server runs build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.