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When Is Wipe

38,931 players on 11,462 servers

Online #15,918

ThievingRaccoonTest

NA 135.148.137.170:60400 checked 9m ago

monthly wipes moddedoxidepve

Players

Now0/100
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  • 21d 16hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:50 UTC 3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average
95/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average
53/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average
81/125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 46 on average
84/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average
65/150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average
23/420

Quick answers

from the figures on this page

Population

How busy is ThievingRaccoonTest?

The current population of ThievingRaccoonTest is 0 out of 100 slots. Averaged over the past week: 0 players.

How does ThievingRaccoonTest rank against other Rust servers?

Over the last seven days, ThievingRaccoonTest is #15,918 for player hours globally and #1,542 in North America, placing it in the top 72% of ranked servers.

Wipe times

What does wipe day look like on ThievingRaccoonTest?

The busiest points of its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.

What is the wipe schedule on ThievingRaccoonTest?

The only wipe ThievingRaccoonTest runs is the monthly force wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 3 days 14 hours ago the current world was made. The tags list a monthly wipe schedule.

Server

Is ThievingRaccoonTest online, and how reliable is it?

Right now ThievingRaccoonTest is up and online. The uptime it reports indicates a restart about 3 days 13 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of ThievingRaccoonTest: does it run smoothly?

The last 48 hours saw an average of 232 server fps and a low of 205. Buildings, deployables and other world objects pushed the entity count as high as 54,020. It went as high as 4,359 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does ThievingRaccoonTest run?

The Rust version for ThievingRaccoonTest is network protocol 2634 and build 167398, on Linux. Steam updates your game, so the protocol matches when you join.

Where is ThievingRaccoonTest located?

Its NA tag puts ThievingRaccoonTest in North America, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 135.148.137.170:60400.

Lists and tags

Which When Is Wipe lists include ThievingRaccoonTest? And filters?

Best modded Rust servers, Best Rust PvE servers and Rust servers in North America are the When Is Wipe lists that ThievingRaccoonTest fits. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on ThievingRaccoonTest mean?

gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^m (Monthly): One wipe per month, matching the force wipe; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser it sits under North America are the tags ThievingRaccoonTest publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does ThievingRaccoonTest enforce? And settings?

ThievingRaccoonTest's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is pve, no player-versus-player combat. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.

Which map does ThievingRaccoonTest run?

A procedural map, size 3,800 with seed 1, is used by ThievingRaccoonTest; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.

How to join

How do I join ThievingRaccoonTest?

Open Rust, press F1, and type client.connect 135.148.137.170:60400 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 players.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167398
Build This server runs build 167398.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code A region code is not set for this server.

Wipe schedule

^m
Monthly One wipe per month, matching the force wipe.

Gameplay

^p
PvE This is a PvE server, where the environment is the only enemy.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.