Deadly-Fam Rust Main
136.47.25.184:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:51 UTC 5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Deadly-Fam Rust Main?
0 of 50 slots on Deadly-Fam Rust Main are filled right now. A seven-day average of 0 players, with a peak of 2. The busiest time in the last 48 hours was 14:00 UTC, when the average was 1 players.
How does Deadly-Fam Rust Main rank against other Rust servers?
By player hours over the last seven days, Deadly-Fam Rust Main ranks #11,743 worldwide and sits in the top 53% of all ranked servers.
Wipe times
What does wipe day look like on Deadly-Fam Rust Main?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Deadly-Fam Rust Main?
Too few wipes are on record for Deadly-Fam Rust Main to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 5 days 4 hours ago the current world was made.
Server
Is Deadly-Fam Rust Main online, and how reliable is it?
Right now Deadly-Fam Rust Main is up and online. The uptime it reports indicates a restart about 5 days 3 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 5 October 2026.
Performance of Deadly-Fam Rust Main: does it run smoothly?
The last 48 hours saw an average of 73 server fps and a low of 43. At its peak it held 65,915 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 3,338 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Deadly-Fam Rust Main run?
Rust network protocol 2634 and build 167398 on Linux is what Deadly-Fam Rust Main runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Deadly-Fam Rust Main located?
No region is published by Deadly-Fam Rust Main. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 136.47.25.184:28015 is its address.
Tags, lists
Which When Is Wipe lists include Deadly-Fam Rust Main? And filters?
The When Is Wipe lists Deadly-Fam Rust Main fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Deadly-Fam Rust Main mean?
These are the tags Deadly-Fam Rust Main publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Deadly-Fam Rust Main enforce? And settings?
Deadly-Fam Rust Main's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Deadly-Fam Rust Main run?
Deadly-Fam Rust Main runs a procedural map of size 3,500 with seed 389912715, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Deadly-Fam Rust Main?
Open Rust, press F1, and type client.connect 136.47.25.184:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://deadlydillgaming.com/community/ is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.