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When Is Wipe

80,030 players on 11,683 servers

Offline #16,590

Rust Devblog Server

139.100.245.66:28015 checked 18d ago

moddedcarbon

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
185/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average
188/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
43/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
9/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
70/700

Quick answers

from the figures on this page

Population

How busy is Rust Devblog Server?

At present Rust Devblog Server shows as offline; its last appearance was 18 days 10 hours ago.

How does Rust Devblog Server rank against other Rust servers?

For player hours in the last seven days, Rust Devblog Server holds rank #16,590 and is in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Devblog Server?

Too few wipes are on record for Rust Devblog Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 21 days 20 hours ago the current world was made.

Server details

Is Rust Devblog Server online, and how reliable is it?

The server Rust Devblog Server is offline as of the latest check; last seen 18 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 25 September 2026.

Which version of Rust does Rust Devblog Server run?

The Rust version for Rust Devblog Server is network protocol 2362, on Windows. Steam updates your game, so the protocol matches when you join.

Where is Rust Devblog Server located?

There is no region published for Rust Devblog Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 139.100.245.66:28015.

Lists and tags

Which When Is Wipe lists include Rust Devblog Server? And filters?

Best modded Rust servers are the When Is Wipe lists that Rust Devblog Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; v2362 (Protocol): Protocol 2362: to join, your game must match this version; ptrak (Networking): This server uses RakNet, the game's usual network layer; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins; hil2cpp (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin; stok (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Rust Devblog Server enforce? And settings?

Rust Devblog Server's name makes no mention of a gather rate. No group limit is given. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is off.

Which map does Rust Devblog Server run?

The map on Rust Devblog Server is procedural, created by the game.

Join

How do I join Rust Devblog Server?

Open Rust, press F1, and type client.connect 139.100.245.66:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Capacity is 10 slots.
v2362
Protocol Protocol 2362: to join, your game must match this version.
ptrak
Networking This server uses RakNet, the game's usual network layer.

Mods and access

^z
Modded Plugins or modified settings put this server in the Modded section.
^y
Carbon This server runs Carbon for plugins.

Other

hil2cpp
Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
stok
Custom tag Not a Rust standard tag: it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.