Rust Devblog Server
139.100.245.66:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust Devblog Server?
At present Rust Devblog Server shows as offline; its last appearance was 18 days 10 hours ago.
How does Rust Devblog Server rank against other Rust servers?
For player hours in the last seven days, Rust Devblog Server holds rank #16,590 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
Too few wipes are on record for Rust Devblog Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 21 days 20 hours ago the current world was made.
Server details
Is Rust Devblog Server online, and how reliable is it?
The server Rust Devblog Server is offline as of the latest check; last seen 18 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 25 September 2026.
Which version of Rust does Rust Devblog Server run?
The Rust version for Rust Devblog Server is network protocol 2362, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Rust Devblog Server located?
There is no region published for Rust Devblog Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 139.100.245.66:28015.
Lists and tags
Which When Is Wipe lists include Rust Devblog Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Rust Devblog Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; v2362 (Protocol): Protocol 2362: to join, your game must match this version; ptrak (Networking): This server uses RakNet, the game's usual network layer; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins; hil2cpp (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin; stok (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Rust Devblog Server enforce? And settings?
Rust Devblog Server's name makes no mention of a gather rate. No group limit is given. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is off.
Which map does Rust Devblog Server run?
The map on Rust Devblog Server is procedural, created by the game.
Join
How do I join Rust Devblog Server?
Open Rust, press F1, and type client.connect 139.100.245.66:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
v2362- Protocol Protocol 2362: to join, your game must match this version.
ptrak- Networking This server uses RakNet, the game's usual network layer.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Other
hil2cpp- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
stok- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.