The BAD idea
139.180.52.71:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is The BAD idea?
The BAD idea is holding 0 of its 100 slots at the moment. The past week gives an average of 0 players.
How does The BAD idea rank against other Rust servers?
For player hours in the last seven days, The BAD idea holds rank #15,967 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on The BAD idea?
Too few wipes are on record for The BAD idea to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 28 days 17 hours ago the current world was made.
Server
Is The BAD idea online, and how reliable is it?
Live status for The BAD idea: online. It reports an uptime that puts the last restart at about 18 days 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 15 September 2026.
Performance of The BAD idea: does it run smoothly?
In the last 48 hours, average server fps was 81, and it never dropped below 70. At its peak it held 110,114 entities, which covers buildings, deployables and all other objects in the world. It went as high as 7,010 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does The BAD idea run?
Rust network protocol 2633 and build 165217 on Windows is what The BAD idea runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is The BAD idea located?
No region is published by The BAD idea. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 139.180.52.71:28015.
Tags, lists
Which When Is Wipe lists include The BAD idea? And filters?
These When Is Wipe lists include The BAD idea: Community Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on The BAD idea mean?
gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^p (PvE): Player versus environment: the world is the threat, not other players are the tags The BAD idea publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does The BAD idea enforce? And settings?
The BAD idea's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does The BAD idea run?
The BAD idea runs a procedural map of size 4,500 with seed 6738, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join The BAD idea?
Open Rust, press F1, and type client.connect 139.180.52.71:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Slot count: 100.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.