UKN.GG - AU Training Grounds - Main
139.99.144.117:28014 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 39 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 22:09 UTC 24d ago | 39 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is UKN.GG - AU Training Grounds - Main?
3 of 200 slots on UKN.GG - AU Training Grounds - Main are filled right now. The past seven days show 6 players on average and 48 at peak. The busiest time in the last 48 hours was 13:00 UTC, when the average was 14 players.
How does UKN.GG - AU Training Grounds - Main rank against other Rust servers?
By player hours over the last seven days, UKN.GG - AU Training Grounds - Main ranks #1,348 worldwide and sits in the top 6% of all ranked servers.
Wipe times
What does wipe day look like on UKN.GG - AU Training Grounds - Main?
Its recent wipes drew an average busiest crowd of 39 players. 30 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on UKN.GG - AU Training Grounds - Main?
Too few wipes are on record for UKN.GG - AU Training Grounds - Main to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 7 days 22 hours ago the current world was made.
Server
Is UKN.GG - AU Training Grounds - Main online, and how reliable is it?
Right now UKN.GG - AU Training Grounds - Main is up and online. The uptime it reports indicates a restart about 8 days 4 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of UKN.GG - AU Training Grounds - Main: does it run smoothly?
In the last 48 hours, average server fps was 29, and it never dropped below 12. The highest entity count was 5,277, including buildings, deployables and everything else. It went as high as 2,519 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does UKN.GG - AU Training Grounds - Main run?
On UKN.GG - AU Training Grounds - Main, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is UKN.GG - AU Training Grounds - Main located?
No region tag is published by UKN.GG - AU Training Grounds - Main, but its name points to Oceania. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 139.99.144.117:28014.
Tags, lists
Who runs UKN.GG - AU Training Grounds - Main?
14 other servers we track also publish a ukn.gg hostname, as does UKN.GG - AU Training Grounds - Main, so they are most likely run by the same operator.
Which When Is Wipe lists include UKN.GG - AU Training Grounds - Main? And filters?
These When Is Wipe lists include UKN.GG - AU Training Grounds - Main: Oceania Rust servers, Best modded Rust servers and Top Rust aim training servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on UKN.GG - AU Training Grounds - Main mean?
gmrust (Game mode): Standard survival is the game mode; mp200 (Max players): The server holds 200 players; ts500 (Group limit): The team limit is 500; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^e (Minigames): The server hosts minigames: Bedwars, arenas, parkour and more; ^d (Combat training): Training server: practise aim and PvP with the loot given to you; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon are the tags UKN.GG - AU Training Grounds - Main publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does UKN.GG - AU Training Grounds - Main enforce? And settings?
UKN.GG - AU Training Grounds - Main's name makes no mention of a gather rate. Up to 500 players can be in a group. On this server, the mode is minigames & battle royale, parkour, arenas, battle royale, Bedwars. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. VAC is on.
Which map does UKN.GG - AU Training Grounds - Main run?
A procedural map, size 6,000 with seed 1337, is used by UKN.GG - AU Training Grounds - Main; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. UKN Map appears as the map name.
How to join
How do I join UKN.GG - AU Training Grounds - Main?
Open Rust, press F1, and type client.connect 139.99.144.117:28014 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://ukn.gg.
Server tags
Published as mp200,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500
Game
gmrust- Game mode Standard survival is the game mode.
mp200- Max players The server holds 200 players.
ts500- Group limit The team limit is 500.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Gameplay
^e- Minigames The server hosts minigames: Bedwars, arenas, parkour and more.
^d- Combat training Training server: practise aim and PvP with the loot given to you.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.