R2 - Aim training / Matchmaking / Facechecks - EU Main
85.209.231.118:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is R2 - Aim training / Matchmaking / Facechecks - EU Main?
The current population of R2 - Aim training / Matchmaking / Facechecks - EU Main is 45 out of 400 slots. The past seven days show 33 players on average and 124 at peak. In the last 48 hours, 19:00 UTC drew the highest average: 95 players.
How does R2 - Aim training / Matchmaking / Facechecks - EU Main rank against other Rust servers?
For player hours in the last seven days, R2 - Aim training / Matchmaking / Facechecks - EU Main holds rank #571 and is in the top 3% of all ranked servers.
Wipe times
What is the wipe schedule on R2 - Aim training / Matchmaking / Facechecks - EU Main?
The rhythm of R2 - Aim training / Matchmaking / Facechecks - EU Main cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 20 hours is how long the present world has lasted.
Server details
Is R2 - Aim training / Matchmaking / Facechecks - EU Main online, and how reliable is it?
R2 - Aim training / Matchmaking / Facechecks - EU Main is online at the moment. The uptime it reports indicates a restart about 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of R2 - Aim training / Matchmaking / Facechecks - EU Main: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 60. At its peak it held 4,014 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 2,549 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does R2 - Aim training / Matchmaking / Facechecks - EU Main run?
The Rust version for R2 - Aim training / Matchmaking / Facechecks - EU Main is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is R2 - Aim training / Matchmaking / Facechecks - EU Main located?
No region tag is published by R2 - Aim training / Matchmaking / Facechecks - EU Main, but its name points to Europe. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 85.209.231.118:28015.
Tags, lists
Who runs R2 - Aim training / Matchmaking / Facechecks - EU Main?
Both R2 - Aim training / Matchmaking / Facechecks - EU Main and 2 other servers we track publish a r2rust.com hostname, so they are most likely run by the same operator.
Which When Is Wipe lists include R2 - Aim training / Matchmaking / Facechecks - EU Main? And filters?
These When Is Wipe lists include R2 - Aim training / Matchmaking / Facechecks - EU Main: EU Rust servers, Best modded Rust servers and Top Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
What do the server tags on R2 - Aim training / Matchmaking / Facechecks - EU Main mean?
These are the tags R2 - Aim training / Matchmaking / Facechecks - EU Main publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp400 (Max players): Capacity is 400 slots; ts12 (Group limit): Teams are capped at 12; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^e (Minigames): Minigame server: arenas, Bedwars, parkour and others; ^d (Combat training): Practice your aim and PvP here; the loot is supplied; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does R2 - Aim training / Matchmaking / Facechecks - EU Main enforce? And settings?
No gather rate appears in R2 - Aim training / Matchmaking / Facechecks - EU Main's name. The maximum group size is 12 players. parkour and arenas, Bedwars, battle royale That is the game mode: minigames & battle royale. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does R2 - Aim training / Matchmaking / Facechecks - EU Main run?
A procedural map, size 6,000 with seed 1337, is used by R2 - Aim training / Matchmaking / Facechecks - EU Main; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is discord.gg/r2aim.
Join
How do I join R2 - Aim training / Matchmaking / Facechecks - EU Main?
Open Rust, press F1, and type client.connect 85.209.231.118:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://r2rust.com.
Server tags
Published as mp400,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts12
Game
gmrust- Game mode Standard survival is the game mode.
mp400- Max players Capacity is 400 slots.
ts12- Group limit Teams are capped at 12.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Gameplay
^e- Minigames Minigame server: arenas, Bedwars, parkour and others.
^d- Combat training Practice your aim and PvP here; the loot is supplied.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.