Local Staging Map Test
14.1.95.213:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 12:21 UTC 12d ago | 1 | – | running | 1 |
| Wed 30 Sep, 12:23 UTC 13d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local Staging Map Test?
At present Local Staging Map Test shows as offline; its last appearance was 12 days 16 hours ago.
How does Local Staging Map Test rank against other Rust servers?
For player hours in the last seven days, Local Staging Map Test holds rank #15,490 and is in the top 65% of all ranked servers.
Wipe times
What does wipe day look like on Local Staging Map Test?
The busiest points of its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Local Staging Map Test?
Its rhythm is not yet clear from the wipes of Local Staging Map Test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 16 hours is how long the present world has lasted.
Server details
Is Local Staging Map Test online, and how reliable is it?
The server Local Staging Map Test is offline as of the latest check; last seen 12 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 30 September 2026.
Which version of Rust does Local Staging Map Test run?
On Local Staging Map Test, the Rust version is network protocol 2634 and build 166472 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Local Staging Map Test located?
For Local Staging Map Test, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 14.1.95.213:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local Staging Map Test? And filters?
These When Is Wipe lists include Local Staging Map Test: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Staging Map Test mean?
The game's server browser reads the tags Local Staging Map Test publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166472 (Build): Build 166472; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Local Staging Map Test enforce? And settings?
Local Staging Map Test's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. VAC is on.
Join
How do I join Local Staging Map Test?
Press F1 in Rust and enter client.connect 14.1.95.213:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166472- Build Build 166472.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.