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When Is Wipe

78,183 players on 11,718 servers

Online #8,227

@i-24'\7 *BetaFist*

141.224.194.76:28016 checked 7m ago

moddedoxidepremium

Players

Now0/?
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeakWipe
00.250.50.75120:0005:0014:0000:0009:0018:00Wiped Tue 13 Oct, 13:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304020:0005:0014:0000:0009:0018:00Wiped Tue 13 Oct, 13:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.4 days
between real wipes
on rhythm
25%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:51 UTC 1d ago – – running 1
Fri 2 Oct, 12:51 UTC 12d ago 1 held half 11 days 0
Fri 2 Oct, 06:44 UTC 12d ago 1 – 0.3 days 1
Thu 1 Oct, 23:30 UTCFW 12d ago 1 – 0.3 days 0
Thu 1 Oct, 07:18 UTC 13d ago 2 – 0.7 days 1
Wed 30 Sep, 20:07 UTC 13d ago 2 – 0.5 days 1
Tue 22 Sep, 19:13 UTC 22d ago 3 halved by day 1 8 days 0
Tue 22 Sep, 12:34 UTC 22d ago 3 – 0.3 days 0
Tue 22 Sep, 02:52 UTC 22d ago 3 – 0.4 days 0
Mon 21 Sep, 06:39 UTC 23d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
127/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
174/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
92/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
23/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
9/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
58/700

Quick answers

from the figures on this page

Population

How busy is @i-24'\7 *BetaFist*?

@i-24'\7 *BetaFist* is showing 0 players at the moment. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 10:00 UTC drew the highest average: 1 players.

How does @i-24'\7 *BetaFist* rank against other Rust servers?

By player hours over the last seven days, @i-24'\7 *BetaFist* ranks #8,227 worldwide and sits in the top 37% of all ranked servers.

Wipe schedule

What does wipe day look like on @i-24'\7 *BetaFist*?

Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on @i-24'\7 *BetaFist*?

There is no next wipe to predict for @i-24'\7 *BetaFist* because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 29 hours ago the current world was made.

Server

Is @i-24'\7 *BetaFist* online, and how reliable is it?

@i-24'\7 *BetaFist* is online at the moment. It reports an uptime that puts the last restart at about 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.

Performance of @i-24'\7 *BetaFist*: does it run smoothly?

Over the past 48 hours, it averaged 30 server fps, with a minimum of 26. Buildings, deployables and other world objects pushed the entity count as high as 547,512. The peak memory usage was 11,008 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does @i-24'\7 *BetaFist* run?

The Rust version for @i-24'\7 *BetaFist* is network protocol 2634 and build 167781, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is @i-24'\7 *BetaFist* located?

For @i-24'\7 *BetaFist*, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 141.224.194.76:28016.

Lists and tags

Which When Is Wipe lists include @i-24'\7 *BetaFist*? And filters?

Best modded Rust servers are the When Is Wipe lists that @i-24'\7 *BetaFist* fits. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on @i-24'\7 *BetaFist* mean?

The game's server browser reads the tags @i-24'\7 *BetaFist* publishes: gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^q (Premium): Premium status is needed to enter; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does @i-24'\7 *BetaFist* enforce? And settings?

@i-24'\7 *BetaFist*'s name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Premium status is needed to enter. Anti-cheat VAC from Valve is off.

Which map does @i-24'\7 *BetaFist* run?

@i-24'\7 *BetaFist* runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join @i-24'\7 *BetaFist*?

Press F1 in Rust and enter client.connect 141.224.194.76:28016 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. Premium status is needed to enter. The address for its site is https://www.youtube.com/@SpykerPlanet-nl?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp0
Max players Capacity is 0 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167781
Build Build 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^q
Premium Premium status is needed to enter.
^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.