@i-24'\7 *BetaFist*
141.224.194.76:28016 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:51 UTC 1d ago | – | – | running | 1 |
| Fri 2 Oct, 12:51 UTC 12d ago | 1 | held half | 11 days | 0 |
| Fri 2 Oct, 06:44 UTC 12d ago | 1 | – | 0.3 days | 1 |
| Thu 1 Oct, 23:30 UTCFW 12d ago | 1 | – | 0.3 days | 0 |
| Thu 1 Oct, 07:18 UTC 13d ago | 2 | – | 0.7 days | 1 |
| Wed 30 Sep, 20:07 UTC 13d ago | 2 | – | 0.5 days | 1 |
| Tue 22 Sep, 19:13 UTC 22d ago | 3 | halved by day 1 | 8 days | 0 |
| Tue 22 Sep, 12:34 UTC 22d ago | 3 | – | 0.3 days | 0 |
| Tue 22 Sep, 02:52 UTC 22d ago | 3 | – | 0.4 days | 0 |
| Mon 21 Sep, 06:39 UTC 23d ago | 1 | – | 0.8 days | 0 |
| Mon 21 Sep, 00:09 UTC 23d ago | 1 | – | 0.3 days | 0 |
| Sun 20 Sep, 17:05 UTC 24d ago | 1 | – | 0.3 days | 0 |
| Sun 20 Sep, 03:55 UTC 24d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is @i-24'\7 *BetaFist*?
@i-24'\7 *BetaFist* is showing 0 players at the moment. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 10:00 UTC drew the highest average: 1 players.
How does @i-24'\7 *BetaFist* rank against other Rust servers?
By player hours over the last seven days, @i-24'\7 *BetaFist* ranks #8,227 worldwide and sits in the top 37% of all ranked servers.
Wipe schedule
What does wipe day look like on @i-24'\7 *BetaFist*?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on @i-24'\7 *BetaFist*?
There is no next wipe to predict for @i-24'\7 *BetaFist* because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 29 hours ago the current world was made.
Server
Is @i-24'\7 *BetaFist* online, and how reliable is it?
@i-24'\7 *BetaFist* is online at the moment. It reports an uptime that puts the last restart at about 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of @i-24'\7 *BetaFist*: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 26. Buildings, deployables and other world objects pushed the entity count as high as 547,512. The peak memory usage was 11,008 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does @i-24'\7 *BetaFist* run?
The Rust version for @i-24'\7 *BetaFist* is network protocol 2634 and build 167781, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is @i-24'\7 *BetaFist* located?
For @i-24'\7 *BetaFist*, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 141.224.194.76:28016.
Lists and tags
Which When Is Wipe lists include @i-24'\7 *BetaFist*? And filters?
Best modded Rust servers are the When Is Wipe lists that @i-24'\7 *BetaFist* fits. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on @i-24'\7 *BetaFist* mean?
The game's server browser reads the tags @i-24'\7 *BetaFist* publishes: gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^q (Premium): Premium status is needed to enter; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does @i-24'\7 *BetaFist* enforce? And settings?
@i-24'\7 *BetaFist*'s name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Premium status is needed to enter. Anti-cheat VAC from Valve is off.
Which map does @i-24'\7 *BetaFist* run?
@i-24'\7 *BetaFist* runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join @i-24'\7 *BetaFist*?
Press F1 in Rust and enter client.connect 141.224.194.76:28016 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. Premium status is needed to enter. The address for its site is https://www.youtube.com/@SpykerPlanet-nl?cbrd=1&ucbcb=1.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,^q,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp0- Max players Capacity is 0 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^q- Premium Premium status is needed to enter.
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.