Day After Tomorrow Zombie
141.95.34.176:25783 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 10.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:23 UTC 15d ago | 1 | – | running | 0 |
| Sat 19 Sep, 16:56 UTC 25d ago | 2 | halved by day 6 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Day After Tomorrow Zombie?
At present Day After Tomorrow Zombie shows as offline; its last appearance was 6 days 16 hours ago. Looking at the last seven days, the average player count was 0.
How does Day After Tomorrow Zombie rank against other Rust servers?
Over the last seven days, Day After Tomorrow Zombie is #15,912 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on Day After Tomorrow Zombie?
Its recent wipes drew an average busiest crowd of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 6.
What is the wipe schedule on Day After Tomorrow Zombie?
The rhythm of Day After Tomorrow Zombie cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 15 days 6 hours ago the current world was made.
Server details
Is Day After Tomorrow Zombie online, and how reliable is it?
Live status for Day After Tomorrow Zombie: offline, last seen 6 days 16 hours ago. 12 of 168 hours were online in the last 7 full days, 7% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Day After Tomorrow Zombie run?
On Day After Tomorrow Zombie, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Day After Tomorrow Zombie located?
There is no region published for Day After Tomorrow Zombie. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 141.95.34.176:25783 is its address.
Tags, lists
Which When Is Wipe lists include Day After Tomorrow Zombie? And filters?
These When Is Wipe lists include Day After Tomorrow Zombie: Best modded Rust servers and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Day After Tomorrow Zombie mean?
The game's server browser reads the tags Day After Tomorrow Zombie publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Day After Tomorrow Zombie enforce? And settings?
Day After Tomorrow Zombie's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does Day After Tomorrow Zombie run?
Day After Tomorrow Zombie runs a procedural map of size 4,000 with seed 1996107046, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Day After Tomorrow Zombie?
Open Rust, press F1, and type client.connect 141.95.34.176:25783 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build This server runs build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.