RUST: NOT FRIENDLY - Local Development
143.105.151.63:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RUST: NOT FRIENDLY - Local Development?
Currently RUST: NOT FRIENDLY - Local Development is offline, having last been seen 13 days 6 hours ago.
How does RUST: NOT FRIENDLY - Local Development rank against other Rust servers?
By player hours over the last seven days, RUST: NOT FRIENDLY - Local Development ranks #16,685 worldwide and sits in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on RUST: NOT FRIENDLY - Local Development?
Its rhythm is not yet clear from the wipes of RUST: NOT FRIENDLY - Local Development on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 13 days 8 hours is how long the present world has lasted.
Server
Is RUST: NOT FRIENDLY - Local Development online, and how reliable is it?
Live status for RUST: NOT FRIENDLY - Local Development: offline, last seen 13 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 1 October 2026.
Which version of Rust does RUST: NOT FRIENDLY - Local Development run?
Rust network protocol 2633 and build 165217 on Windows is what RUST: NOT FRIENDLY - Local Development runs. Steam updates your game, so the protocol matches when you join.
Where is RUST: NOT FRIENDLY - Local Development located?
For RUST: NOT FRIENDLY - Local Development, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 143.105.151.63:28015 is its address.
Tags, lists
Which When Is Wipe lists include RUST: NOT FRIENDLY - Local Development? And filters?
Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that RUST: NOT FRIENDLY - Local Development fits. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RUST: NOT FRIENDLY - Local Development mean?
The game's server browser reads the tags RUST: NOT FRIENDLY - Local Development publishes: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): The server holds 4 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RUST: NOT FRIENDLY - Local Development enforce? And settings?
No gather rate appears in RUST: NOT FRIENDLY - Local Development's name. The group limit is 8 players, the default. no player-versus-player combat That is the game mode: pve. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does RUST: NOT FRIENDLY - Local Development run?
A procedural map, made by the game, is used by RUST: NOT FRIENDLY - Local Development.
How to join
How do I join RUST: NOT FRIENDLY - Local Development?
Press F1 in Rust and enter client.connect 143.105.151.63:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players The server holds 4 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Gameplay
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.