RUSTVILLE
144.48.106.186:28025 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RUSTVILLE?
0 of 30 slots on RUSTVILLE are filled right now. The past week gives an average of 0 players.
How does RUSTVILLE rank against other Rust servers?
By player hours over the last seven days, RUSTVILLE ranks #15,922 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on RUSTVILLE?
The rhythm of RUSTVILLE cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 66 days 1 hours ago the current world was made.
Server details
Is RUSTVILLE online, and how reliable is it?
RUSTVILLE is online at the moment. The uptime it reports indicates a restart about 19 days 3 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of RUSTVILLE: does it run smoothly?
Over the past 48 hours, it averaged 34 server fps, with a minimum of 13. Buildings, deployables and other world objects pushed the entity count as high as 68,546. It went as high as 6,497 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RUSTVILLE run?
The Rust version for RUSTVILLE is network protocol 2632 and build 161125, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is RUSTVILLE located?
For RUSTVILLE, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 144.48.106.186:28025 is its address.
Lists and tags
Which When Is Wipe lists include RUSTVILLE? And filters?
Best modded Rust servers and Best Rust PvE servers are the When Is Wipe lists that RUSTVILLE fits. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RUSTVILLE mean?
The game's server browser reads the tags RUSTVILLE publishes: gmrust (Game mode): Standard survival is the game mode; mp30 (Max players): The server holds 30 players; ts8 (Group limit): Default team size applies: 8 maximum; v2632 (Protocol): Protocol 2632: to join, your game must match this version; cs161125 (Build): This server runs build 161125; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RUSTVILLE enforce? And settings?
The name of RUSTVILLE does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. VAC is on.
Which map does RUSTVILLE run?
RUSTVILLE runs a procedural map of size 3,500 with seed 3565643471, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RUSTVILLE?
Press F1 in Rust and enter client.connect 144.48.106.186:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2632,^z,^y,^p,gmrust,cs161125,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp30- Max players The server holds 30 players.
ts8- Group limit Default team size applies: 8 maximum.
v2632- Protocol Protocol 2632: to join, your game must match this version.
cs161125- Build This server runs build 161125.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.