TEST SERVER DO NOT JOIN XXXXXX
145.40.128.210:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:00 UTC 3d ago | 0 | – | running | 0 |
| Wed 7 Oct, 18:50 UTC 6d ago | 1 | – | 3 days | 1 |
| Sun 4 Oct, 20:00 UTC 9d ago | 1 | – | 3 days | 1 |
| Wed 30 Sep, 13:35 UTC 13d ago | 1 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TEST SERVER DO NOT JOIN XXXXXX?
Right now TEST SERVER DO NOT JOIN XXXXXX is offline; the last sighting was 3 days 8 hours ago. A seven-day average of 0 players, with a peak of 1.
How does TEST SERVER DO NOT JOIN XXXXXX rank against other Rust servers?
By player hours over the last seven days, TEST SERVER DO NOT JOIN XXXXXX ranks #13,471 worldwide and sits in the top 60% of all ranked servers.
Wipe schedule
What does wipe day look like on TEST SERVER DO NOT JOIN XXXXXX?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on TEST SERVER DO NOT JOIN XXXXXX?
No next wipe can be predicted for TEST SERVER DO NOT JOIN XXXXXX, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 3 days 9 hours ago the current world was made.
Server
Is TEST SERVER DO NOT JOIN XXXXXX online, and how reliable is it?
Right now TEST SERVER DO NOT JOIN XXXXXX is offline, with the most recent sighting 3 days 8 hours ago. 4 of 168 hours were online in the last 7 full days, 2% uptime. When Is Wipe has tracked it since 24 September 2026.
Which version of Rust does TEST SERVER DO NOT JOIN XXXXXX run?
Rust network protocol 2635 and build 167528 on Windows is what TEST SERVER DO NOT JOIN XXXXXX runs. Joining needs the same protocol version; Steam handles that update for you.
Where is TEST SERVER DO NOT JOIN XXXXXX located?
For TEST SERVER DO NOT JOIN XXXXXX, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 145.40.128.210:28015 is its address.
Tags, lists
Which When Is Wipe lists include TEST SERVER DO NOT JOIN XXXXXX? And filters?
Best modded Rust servers are the When Is Wipe lists that TEST SERVER DO NOT JOIN XXXXXX fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TEST SERVER DO NOT JOIN XXXXXX mean?
These are the tags TEST SERVER DO NOT JOIN XXXXXX publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp3 (Max players): The server holds 3 players; ts8 (Group limit): The team limit is 8, the game's default; v2635 (Protocol): Protocol 2635: to join, your game must match this version; cs167528 (Build): The game build is 167528; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does TEST SERVER DO NOT JOIN XXXXXX enforce? And settings?
The name of TEST SERVER DO NOT JOIN XXXXXX does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Join
How do I join TEST SERVER DO NOT JOIN XXXXXX?
Press F1 in Rust and enter client.connect 145.40.128.210:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2635,gmrust,cs167528,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp3- Max players The server holds 3 players.
ts8- Group limit The team limit is 8, the game's default.
v2635- Protocol Protocol 2635: to join, your game must match this version.
cs167528- Build The game build is 167528.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.