[GER] Titan-Nation PvE with PvP Zones
147.93.161.238:28115 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:10 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 18:54 UTC 2d ago | – | – | – | 0 |
| Sun 11 Oct, 18:44 UTC 2d ago | – | – | – | 1 |
| Sun 11 Oct, 18:17 UTC 2d ago | – | – | – | 1 |
| Sun 11 Oct, 09:32 UTC 3d ago | – | – | – | 0 |
| Sun 11 Oct, 09:08 UTC 3d ago | – | – | – | 0 |
Similar servers
Quick answers
Population
How busy is [GER] Titan-Nation PvE with PvP Zones?
Right now [GER] Titan-Nation PvE with PvP Zones is offline; the last sighting was 42 hours ago. A seven-day average of 0 players, with a peak of 3.
How does [GER] Titan-Nation PvE with PvP Zones rank against other Rust servers?
By player hours over the last seven days, [GER] Titan-Nation PvE with PvP Zones ranks #7,487 worldwide and sits in the top 34% of all ranked servers.
Wipe times
What is the wipe schedule on [GER] Titan-Nation PvE with PvP Zones?
None of the resets [GER] Titan-Nation PvE with PvP Zones runs every few hours is a wipe, and it keeps no wipe schedule.
Server
Is [GER] Titan-Nation PvE with PvP Zones online, and how reliable is it?
Right now [GER] Titan-Nation PvE with PvP Zones is offline, with the most recent sighting 42 hours ago. It reports an uptime that puts the last restart at about 7 hours ago. In the last 7 full days, it was up for 133 of 168 hours, or 79% of the time. Its first appearance in When Is Wipe data was 2 October 2026.
Performance of [GER] Titan-Nation PvE with PvP Zones: does it run smoothly?
The last 48 hours saw an average of 58 server fps and a low of 56. Buildings, deployables and other world objects pushed the entity count as high as 145,936. The peak memory usage was 2,901 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [GER] Titan-Nation PvE with PvP Zones run?
The Rust version for [GER] Titan-Nation PvE with PvP Zones is network protocol 2634 and build 167584, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [GER] Titan-Nation PvE with PvP Zones located?
No region tag is published by [GER] Titan-Nation PvE with PvP Zones, but its name points to Europe. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 147.93.161.238:28115 is its address.
Lists and tags
Which When Is Wipe lists include [GER] Titan-Nation PvE with PvP Zones? And filters?
The When Is Wipe lists [GER] Titan-Nation PvE with PvP Zones fits are: EU Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on [GER] Titan-Nation PvE with PvP Zones mean?
These are the tags [GER] Titan-Nation PvE with PvP Zones publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): It wipes monthly, together with the force wipe; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does [GER] Titan-Nation PvE with PvP Zones enforce? And settings?
[GER] Titan-Nation PvE with PvP Zones's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does [GER] Titan-Nation PvE with PvP Zones run?
The map on [GER] Titan-Nation PvE with PvP Zones is procedural, size 5,000, seed 2147483647, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join [GER] Titan-Nation PvE with PvP Zones?
Open Rust, press F1, and type client.connect 147.93.161.238:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build This server runs build 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.