RustATC
147.93.162.142:28315 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:11 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustATC?
0 of 50 slots on RustATC are filled right now. Looking at the last seven days, the average player count was 0.
How does RustATC rank against other Rust servers?
For player hours in the last seven days, RustATC holds rank #15,967 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on RustATC?
At their busiest, its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on RustATC?
Too few wipes are on record for RustATC to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 20 hours ago the current world was made.
Server details
Is RustATC online, and how reliable is it?
Live status for RustATC: online. Based on reported uptime, the last restart was roughly 15 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of RustATC: does it run smoothly?
The last 48 hours saw an average of 57 server fps and a low of 6. The highest entity count was 69,716, including buildings, deployables and everything else. It went as high as 2,799 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustATC run?
Rust network protocol 2634 and build 167781 on Windows is what RustATC runs. Steam updates your game, so the protocol matches when you join.
Where is RustATC located?
No region is published by RustATC. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 147.93.162.142:28315 is its address.
Tags, lists
Which When Is Wipe lists include RustATC? And filters?
These When Is Wipe lists include RustATC: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustATC mean?
The game's server browser reads the tags RustATC publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RustATC enforce? And settings?
RustATC's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Entry requires Rust's premium status. Anti-cheat VAC from Valve is off.
Which map does RustATC run?
A procedural map, size 3,500 with seed 425200, is used by RustATC; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustATC?
Open Rust, press F1, and type client.connect 147.93.162.142:28315 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. Entry requires Rust's premium status.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,^q,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^q- Premium Entry requires Rust's premium status.
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.