RustSkinLab Content Studio
149.88.110.46:28025 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustSkinLab Content Studio?
Currently RustSkinLab Content Studio is offline, having last been seen 11 days 3 hours ago.
How does RustSkinLab Content Studio rank against other Rust servers?
Over the last seven days, RustSkinLab Content Studio is #15,921 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustSkinLab Content Studio?
Too few wipes are on record for RustSkinLab Content Studio to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 23 hours.
Server details
Is RustSkinLab Content Studio online, and how reliable is it?
Right now RustSkinLab Content Studio is offline, with the most recent sighting 11 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 2 October 2026.
Which version of Rust does RustSkinLab Content Studio run?
The Rust version for RustSkinLab Content Studio is network protocol 2634 and build 166494, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is RustSkinLab Content Studio located?
For RustSkinLab Content Studio, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 149.88.110.46:28025.
Tags, lists
Which When Is Wipe lists include RustSkinLab Content Studio? And filters?
These When Is Wipe lists include RustSkinLab Content Studio: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustSkinLab Content Studio mean?
The game's server browser reads the tags RustSkinLab Content Studio publishes: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustSkinLab Content Studio enforce? And settings?
RustSkinLab Content Studio's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does RustSkinLab Content Studio run?
The map on RustSkinLab Content Studio is procedural, created by the game.
How to join
How do I join RustSkinLab Content Studio?
Press F1 in Rust and enter client.connect 149.88.110.46:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players The server holds 2 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build This server runs build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.