PaintWorld
15.204.11.127:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is PaintWorld?
0 of 50 slots on PaintWorld are filled right now. Looking at the last seven days, the average player count was 0.
How does PaintWorld rank against other Rust servers?
By player hours over the last seven days, PaintWorld ranks #15,894 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on PaintWorld?
The rhythm of PaintWorld cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 47 days.
Server details
Is PaintWorld online, and how reliable is it?
PaintWorld is online at the moment. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does PaintWorld run?
Rust network protocol 2632 and build 162434 on Linux is what PaintWorld runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is PaintWorld located?
No region is published by PaintWorld. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 15.204.11.127:28015 is its address.
Tags, lists
Which When Is Wipe lists include PaintWorld? And filters?
The When Is Wipe lists PaintWorld fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on PaintWorld mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): The server runs game protocol 2632; a version mismatch blocks joining; cs162434 (Build): Build 162434; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here are the tags PaintWorld publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does PaintWorld enforce? And settings?
The name of PaintWorld does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does PaintWorld run?
PaintWorld uses a procedural map from the game's generator.
How to join
How do I join PaintWorld?
Open Rust, press F1, and type client.connect 15.204.11.127:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2632- Protocol The server runs game protocol 2632; a version mismatch blocks joining.
cs162434- Build Build 162434.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.