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When Is Wipe

85,138 players on 11,692 servers

Online #15,913

Jack&Swan [TEST SERVER]

NA 15.204.232.45:28115 checked 18m ago

monthly wipes moddedcarbonpve

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  • 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTCFW 12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average
48/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average
48/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average
53/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 47 on average
30/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average
28/150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average
16/420

Quick answers

from the figures on this page

Player counts

How busy is Jack&Swan [TEST SERVER]?

The current population of Jack&Swan [TEST SERVER] is 0 out of 50 slots. Looking at the last seven days, the average player count was 0.

How does Jack&Swan [TEST SERVER] rank against other Rust servers?

Over the last seven days, Jack&Swan [TEST SERVER] is #15,913 for player hours globally and #1,537 in North America, placing it in the top 72% of ranked servers.

Wipe schedule

What does wipe day look like on Jack&Swan [TEST SERVER]?

Its recent wipes drew an average busiest crowd of 0 players. On the latest wipe, 1 hours passed before the crowd peaked.

What is the wipe schedule on Jack&Swan [TEST SERVER]?

The only wipe Jack&Swan [TEST SERVER] runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 23 hours ago the current world was made. Its tags show a monthly wipe schedule.

Server

Is Jack&Swan [TEST SERVER] online, and how reliable is it?

Jack&Swan [TEST SERVER] is online at the moment. It reports an uptime that puts the last restart at about 46 hours ago. 134 of 168 hours were online in the last 7 full days, 80% uptime. The earliest record When Is Wipe has is 13 September 2026.

Performance of Jack&Swan [TEST SERVER]: does it run smoothly?

In the last 48 hours, average server fps was 71, and it never dropped below 36. Buildings, deployables and other world objects pushed the entity count as high as 138,660. It went as high as 4,525 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does Jack&Swan [TEST SERVER] run?

On Jack&Swan [TEST SERVER], the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.

Where is Jack&Swan [TEST SERVER] located?

In North America, Jack&Swan [TEST SERVER] lists itself with its NA tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 15.204.232.45:28115 is its address.

Tags, lists

Which When Is Wipe lists include Jack&Swan [TEST SERVER]? And filters?

Best modded Rust servers, Best Rust PvE servers and Rust servers in North America are the When Is Wipe lists that Jack&Swan [TEST SERVER] fits. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Jack&Swan [TEST SERVER] mean?

The game's server browser reads the tags Jack&Swan [TEST SERVER] publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the force wipe; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it sits under North America. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does Jack&Swan [TEST SERVER] enforce? And settings?

No gather rate appears in Jack&Swan [TEST SERVER]'s name. The group limit is 8 players, the default. On this server, the mode is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is on.

Which map does Jack&Swan [TEST SERVER] run?

The map on Jack&Swan [TEST SERVER] is procedural, size 4,500, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join Jack&Swan [TEST SERVER]?

Open Rust, press F1, and type client.connect 15.204.232.45:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp50
Max players Capacity is 50 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584
Build Build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe.

Gameplay

^p
PvE No player combat here; the world provides the danger.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.