A Shockbyte Rust Server
15.204.68.138:25991 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:44 UTC 1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0 out of 16 slots. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 22:00 UTC, when the average was 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server holds rank #8,294 and is in the top 37% of all ranked servers.
Wipe times
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 41 hours.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is online at the moment. The uptime it reports indicates a restart about 9 hours ago. 15 of 24 hours were online in the last 1 full day, 62% uptime. Its first appearance in When Is Wipe data was 12 October 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
The last 48 hours saw an average of 238 server fps and a low of 226. At its peak it held 46,222 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,255 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 15.204.68.138:25991.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
The When Is Wipe lists A Shockbyte Rust Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival is the game mode; mp16 (Max players): The server holds 16 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 931641173, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join A Shockbyte Rust Server?
Open Rust, press F1, and type client.connect 15.204.68.138:25991 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp16- Max players The server holds 16 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.