A Shockbyte Rust Server
15.204.68.196:21645 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 16:08 UTC 2d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 of its 2 slots at the moment. A seven-day average of 0 players, with a peak of 2. In the last 48 hours, 02:00 UTC drew the highest average: 2 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server is #5,680 for player hours, placing it in the top 26% of ranked servers globally.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 12 hours is how long the present world has lasted.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is up and online. It reports an uptime that puts the last restart at about 25 hours ago. 48 of 48 hours were online in the last 2 full days, 100% uptime. The earliest record When Is Wipe has is 18 October 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
The last 48 hours saw an average of 105 server fps and a low of 84. Buildings, deployables and other world objects pushed the entity count as high as 96,497. Memory use reached 4,487 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte Rust Server located?
There is no region published for A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 15.204.68.196:21645 is its address.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
Best modded Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does A Shockbyte Rust Server enforce? And settings?
A Shockbyte Rust Server's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 4,000, seed 50000, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join A Shockbyte Rust Server?
Open Rust, press F1, and type client.connect 15.204.68.196:21645 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Capacity is 2 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.