ChudL™
15.204.68.243:27849 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:06 UTC 8d ago | 0 | – | running | 0 |
| Sat 19 Sep, 23:03 UTC 24d ago | 2 | halved by day 3 | 16.4 days | 0 |
| Sat 19 Sep, 10:45 UTC 25d ago | 2 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ChudL™?
Currently ChudL™ is offline, having last been seen 24 hours ago. Looking at the last seven days, the average player count was 0.
How does ChudL™ rank against other Rust servers?
Over the last seven days, ChudL™ is #15,912 for player hours, placing it in the top 72% of ranked servers globally.
Wipe times
What does wipe day look like on ChudL™?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 when it did not hold.
What is the wipe schedule on ChudL™?
There is no next wipe to predict for ChudL™ because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 14 hours is how long the present world has lasted.
Server
Is ChudL™ online, and how reliable is it?
Right now ChudL™ is offline, with the most recent sighting 24 hours ago. The uptime it reports indicates a restart about 7 days 13 hours ago. In the last 7 full days, it was up for 167 of 168 hours, or 99% of the time. When Is Wipe has tracked it since 19 September 2026.
Performance of ChudL™: does it run smoothly?
In the last 48 hours, average server fps was 219, and it never dropped below 1. Buildings, deployables and other world objects pushed the entity count as high as 29,361. It went as high as 3,824 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does ChudL™ run?
On ChudL™, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ChudL™ located?
No region is published by ChudL™. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 15.204.68.243:27849 is its address.
Tags, lists
Which When Is Wipe lists include ChudL™? And filters?
These When Is Wipe lists include ChudL™: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ChudL™ mean?
gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags ChudL™ publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does ChudL™ enforce? And settings?
No gather rate appears in ChudL™'s name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is off.
Which map does ChudL™ run?
A procedural map, size 2,500 with seed 2147483647, is used by ChudL™; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join ChudL™?
Press F1 in Rust and enter client.connect 15.204.68.243:27849 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players The server holds 40 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.