A Shockbyte x Discord Production Rust Server
15.235.132.79:23648 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:10 UTC 6h ago | – | – | running | 0 |
| Sat 24 Oct, 16:04 UTC 2d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is holding 0 of its 40 slots at the moment. The past seven days show 0 players on average and 1 at peak.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte x Discord Production Rust Server holds rank #14,252 and is in the top 65% of all ranked servers.
Wipe times
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 1 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 6 hours is how long the present world has lasted.
Server
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
A Shockbyte x Discord Production Rust Server is online at the moment. Based on reported uptime, the last restart was roughly 3 hours ago. 39 of 48 hours were online in the last 2 full days, 81% uptime. The earliest record When Is Wipe has is 24 October 2026.
Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?
In the last 48 hours, average server fps was 165, and it never dropped below 8. Buildings, deployables and other world objects pushed the entity count as high as 140,277. It went as high as 4,259 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte x Discord Production Rust Server located?
For A Shockbyte x Discord Production Rust Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.235.132.79:23648.
Lists and tags
Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?
Best modded Rust servers are the When Is Wipe lists that A Shockbyte x Discord Production Rust Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs168909 (Build): Build 168909; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?
A Shockbyte x Discord Production Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does A Shockbyte x Discord Production Rust Server run?
A procedural map, size 3,000 with seed 20000, is used by A Shockbyte x Discord Production Rust Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join A Shockbyte x Discord Production Rust Server?
Open Rust, press F1, and type client.connect 15.235.132.79:23648 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players The server holds 40 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs168909- Build Build 168909.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.