A Shockbyte Rust Server
15.235.31.110:21162 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:53 UTC 5d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 of its 40 slots at the moment. A seven-day average of 1 players, with a peak of 3. In the last 48 hours, 20:00 UTC drew the highest average: 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server holds rank #4,471 and is in the top 20% of all ranked servers.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average busiest crowd of 3 players. 1 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 5 days 12 hours ago the current world was made.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
Live status for A Shockbyte Rust Server: online. Based on reported uptime, the last restart was roughly 10 hours ago. 115 of 120 hours were online in the last 5 full days, 96% uptime. Its first appearance in When Is Wipe data was 8 October 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
In the last 48 hours, average server fps was 216, and it never dropped below 166. The highest entity count was 76,365, including buildings, deployables and everything else. Memory use reached 3,486 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte Rust Server run?
On A Shockbyte Rust Server, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte Rust Server located?
For A Shockbyte Rust Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 15.235.31.110:21162 is its address.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
The When Is Wipe lists A Shockbyte Rust Server fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is off.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1573025114, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 15.235.31.110:21162 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.