recoil-recorder
150.220.36.225:28315 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is recoil-recorder?
At present recoil-recorder shows as offline; its last appearance was 15 days 23 hours ago.
How does recoil-recorder rank against other Rust servers?
By player hours over the last seven days, recoil-recorder ranks #16,911 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on recoil-recorder?
Its rhythm is not yet clear from the wipes of recoil-recorder on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 15 days 23 hours.
Server
Is recoil-recorder online, and how reliable is it?
Live status for recoil-recorder: offline, last seen 15 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 28 September 2026.
Which version of Rust does recoil-recorder run?
On recoil-recorder, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is recoil-recorder located?
For recoil-recorder, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 150.220.36.225:28315 is its address.
Tags, lists
Which When Is Wipe lists include recoil-recorder? And filters?
The When Is Wipe lists recoil-recorder fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on recoil-recorder mean?
gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here are the tags recoil-recorder publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does recoil-recorder enforce? And settings?
No gather rate appears in recoil-recorder's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is on.
Which map does recoil-recorder run?
The map on recoil-recorder is procedural, created by the game.
How to join
How do I join recoil-recorder?
Open Rust, press F1, and type client.connect 150.220.36.225:28315 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players The server holds 2 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.