TroubleChute
150.228.104.161:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TroubleChute?
Currently TroubleChute is offline, having last been seen 29 days 16 hours ago.
How does TroubleChute rank against other Rust servers?
By player hours over the last seven days, TroubleChute ranks #15,025 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
Too few wipes are on record for TroubleChute to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 29 days 17 hours.
Server
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is offline, with the most recent sighting 29 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 14 September 2026.
Which version of Rust does TroubleChute run?
The Rust version for TroubleChute is network protocol 2633 and build 163794, on Windows. Steam updates your game, so the protocol matches when you join.
Where is TroubleChute located?
No region is published by TroubleChute. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 150.228.104.161:28015.
Tags, lists
Which When Is Wipe lists include TroubleChute? And filters?
Best modded Rust servers are the When Is Wipe lists that TroubleChute fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does TroubleChute enforce? And settings?
The name of TroubleChute does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does TroubleChute run?
A procedural map, made by the game, is used by TroubleChute.
Join
How do I join TroubleChute?
Press F1 in Rust and enter client.connect 150.228.104.161:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build Build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.