TroubleChute
150.228.104.179:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TroubleChute?
At present TroubleChute shows as offline; its last appearance was 28 days 6 hours ago.
How does TroubleChute rank against other Rust servers?
Over the last seven days, TroubleChute is #15,498 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on TroubleChute?
The rhythm of TroubleChute cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 28 days 9 hours is how long the present world has lasted.
Server details
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is offline, with the most recent sighting 28 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 16 September 2026.
Which version of Rust does TroubleChute run?
On TroubleChute, the Rust version is network protocol 2633 and build 163794 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TroubleChute located?
For TroubleChute, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 150.228.104.179:28015.
Tags, lists
Which When Is Wipe lists include TroubleChute? And filters?
The When Is Wipe lists TroubleChute fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): This server runs build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does TroubleChute enforce? And settings?
The name of TroubleChute does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does TroubleChute run?
A procedural map, made by the game, is used by TroubleChute.
Join
How do I join TroubleChute?
Open Rust, press F1, and type client.connect 150.228.104.179:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build This server runs build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.