TroubleChute
150.228.104.245:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TroubleChute?
Right now TroubleChute is offline; the last sighting was 28 days 15 hours ago.
How does TroubleChute rank against other Rust servers?
By player hours over the last seven days, TroubleChute ranks #13,304 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
Too few wipes are on record for TroubleChute to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 29 days 13 hours.
Server details
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is offline, with the most recent sighting 28 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 15 September 2026.
Which version of Rust does TroubleChute run?
The Rust version for TroubleChute is network protocol 2633 and build 163794, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TroubleChute located?
There is no region published for TroubleChute. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 150.228.104.245:28015.
Tags, lists
Which When Is Wipe lists include TroubleChute? And filters?
The When Is Wipe lists TroubleChute fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): This server runs build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags TroubleChute publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does TroubleChute enforce? And settings?
The name of TroubleChute does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does TroubleChute run?
The map on TroubleChute is procedural, created by the game.
How to join
How do I join TroubleChute?
Open Rust, press F1, and type client.connect 150.228.104.245:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build This server runs build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.