Calvins Dev Server
151.243.93.248:20000 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Calvins Dev Server?
Currently Calvins Dev Server is offline, having last been seen 7 hours ago. Looking at the last seven days, the average player count was 0.
How does Calvins Dev Server rank against other Rust servers?
By player hours over the last seven days, Calvins Dev Server ranks #16,008 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on Calvins Dev Server?
The rhythm of Calvins Dev Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 21 days 12 hours.
Server
Is Calvins Dev Server online, and how reliable is it?
The server Calvins Dev Server is offline as of the latest check; last seen 7 hours ago. Based on reported uptime, the last restart was roughly 13 days 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 26 September 2026.
Performance of Calvins Dev Server: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 28. Buildings, deployables and other world objects pushed the entity count as high as 28,418. The peak memory usage was 3,050 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Calvins Dev Server run?
On Calvins Dev Server, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Calvins Dev Server located?
There is no region published for Calvins Dev Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 151.243.93.248:20000 is its address.
Tags, lists
Which When Is Wipe lists include Calvins Dev Server? And filters?
These When Is Wipe lists include Calvins Dev Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Calvins Dev Server mean?
These are the tags Calvins Dev Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Calvins Dev Server enforce? And settings?
No gather rate appears in Calvins Dev Server's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Calvins Dev Server run?
Calvins Dev Server runs a procedural map of size 2,500 with seed 2147483647, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Calvins Dev Server?
Press F1 in Rust and enter client.connect 151.243.93.248:20000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.