LivingWorld isolated remediation validation
152.110.55.254:28115 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LivingWorld isolated remediation validation?
Right now LivingWorld isolated remediation validation is offline; the last sighting was 15 days 10 hours ago.
How does LivingWorld isolated remediation validation rank against other Rust servers?
For player hours in the last seven days, LivingWorld isolated remediation validation holds rank #16,853 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on LivingWorld isolated remediation validation?
Its rhythm is not yet clear from the wipes of LivingWorld isolated remediation validation on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 31 days 10 hours is how long the present world has lasted.
Server details
Is LivingWorld isolated remediation validation online, and how reliable is it?
Live status for LivingWorld isolated remediation validation: offline, last seen 15 days 10 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does LivingWorld isolated remediation validation run?
Rust network protocol 2633 and build 163207 on Windows is what LivingWorld isolated remediation validation runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is LivingWorld isolated remediation validation located?
No region is published by LivingWorld isolated remediation validation. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 152.110.55.254:28115.
Tags, lists
Which When Is Wipe lists include LivingWorld isolated remediation validation? And filters?
These When Is Wipe lists include LivingWorld isolated remediation validation: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LivingWorld isolated remediation validation mean?
The game's server browser reads the tags LivingWorld isolated remediation validation publishes: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163207 (Build): Build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does LivingWorld isolated remediation validation enforce? And settings?
No gather rate appears in LivingWorld isolated remediation validation's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does LivingWorld isolated remediation validation run?
A procedural map, made by the game, is used by LivingWorld isolated remediation validation.
Join
How do I join LivingWorld isolated remediation validation?
Open Rust, press F1, and type client.connect 152.110.55.254:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players The server holds 2 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163207- Build Build 163207.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.