Server on Test
152.228.198.143:29674 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 days between real wipes
- on rhythm
- 100% of its recent wipes
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC 6h ago | – | – | running | 1 |
| Wed 21 Oct, 07:46 UTC 15h ago | – | – | – | 0 |
| Tue 20 Oct, 20:22 UTC 1d ago | – | – | – | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Server on Test?
Server on Test is holding 0 of its 75 slots at the moment. A seven-day average of 0 players, with a peak of 3. The busiest time in the last 48 hours was 20:00 UTC, when the average was 2 players.
How does Server on Test rank against other Rust servers?
By player hours over the last seven days, Server on Test ranks #8,574 worldwide and sits in the top 40% of all ranked servers.
Wipe schedule
What is the wipe schedule on Server on Test?
With no regular pattern, Server on Test wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 hours is how long the present world has lasted.
Server details
Is Server on Test online, and how reliable is it?
Live status for Server on Test: online. Based on reported uptime, the last restart was roughly 1 hours ago. The earliest record When Is Wipe has is 20 October 2026.
Performance of Server on Test: does it run smoothly?
The last 48 hours saw an average of 196 server fps and a low of 98. At its peak it held 200,915 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 4,987 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Server on Test run?
On Server on Test, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Server on Test located?
No region is published by Server on Test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 152.228.198.143:29674.
Tags, lists
Which When Is Wipe lists include Server on Test? And filters?
The When Is Wipe lists Server on Test fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Server on Test mean?
These are the tags Server on Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): The server holds 75 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Server on Test enforce? And settings?
The name of Server on Test does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Server on Test run?
Server on Test runs a procedural map of size 5,000 with seed 2147483647, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Server on Test?
Press F1 in Rust and enter client.connect 152.228.198.143:29674 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp75- Max players The server holds 75 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.