Test Server (Stevious Trio)
155.103.85.145:28050 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Test Server (Stevious Trio)?
Test Server (Stevious Trio) is holding 0 of its 100 slots at the moment. The past week gives an average of 0 players.
How does Test Server (Stevious Trio) rank against other Rust servers?
By player hours over the last seven days, Test Server (Stevious Trio) ranks #15,986 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on Test Server (Stevious Trio)?
The rhythm of Test Server (Stevious Trio) cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 14 hours is how long the present world has lasted.
Server
Is Test Server (Stevious Trio) online, and how reliable is it?
Test Server (Stevious Trio) is online at the moment. It reports an uptime that puts the last restart at about 35 hours ago. 24 of 24 hours were online in the last 1 full day, 100% uptime. The earliest record When Is Wipe has is 11 October 2026.
Performance of Test Server (Stevious Trio): does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 30. At its peak it held 74,869 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,484 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Test Server (Stevious Trio) run?
On Test Server (Stevious Trio), the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Test Server (Stevious Trio) located?
For Test Server (Stevious Trio), no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 155.103.85.145:28050.
Tags, lists
Which When Is Wipe lists include Test Server (Stevious Trio)? And filters?
These When Is Wipe lists include Test Server (Stevious Trio): Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Test Server (Stevious Trio) mean?
These are the tags Test Server (Stevious Trio) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Test Server (Stevious Trio) enforce? And settings?
Test Server (Stevious Trio)'s name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Test Server (Stevious Trio) run?
Test Server (Stevious Trio) runs a procedural map of size 3,850 with seed 991102093, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.
Join
How do I join Test Server (Stevious Trio)?
Press F1 in Rust and enter client.connect 155.103.85.145:28050 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://stevious.io.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.