Test Server (Upsurge Main)
155.103.85.145:28070 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:58 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test Server (Upsurge Main)?
0 of 100 slots on Test Server (Upsurge Main) are filled right now. Averaged over the past week: 0 players.
How does Test Server (Upsurge Main) rank against other Rust servers?
For player hours in the last seven days, Test Server (Upsurge Main) holds rank #15,983 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on Test Server (Upsurge Main)?
Its rhythm is not yet clear from the wipes of Test Server (Upsurge Main) on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 30 hours ago the current world was made.
Server details
Is Test Server (Upsurge Main) online, and how reliable is it?
Right now Test Server (Upsurge Main) is up and online. The uptime it reports indicates a restart about 29 hours ago. 24 of 24 hours were online in the last 1 full day, 100% uptime. Its first appearance in When Is Wipe data was 11 October 2026.
Performance of Test Server (Upsurge Main): does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 29. At its peak it held 78,712 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 2,359 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Test Server (Upsurge Main) run?
On Test Server (Upsurge Main), the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Test Server (Upsurge Main) located?
There is no region published for Test Server (Upsurge Main). What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 155.103.85.145:28070 is its address.
Tags, lists
Which When Is Wipe lists include Test Server (Upsurge Main)? And filters?
Best modded Rust servers are the When Is Wipe lists that Test Server (Upsurge Main) fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Test Server (Upsurge Main) mean?
These are the tags Test Server (Upsurge Main) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Test Server (Upsurge Main) enforce? And settings?
No gather rate appears in Test Server (Upsurge Main)'s name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does Test Server (Upsurge Main) run?
A procedural map, size 3,950 with seed 146125994, is used by Test Server (Upsurge Main); the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
Join
How do I join Test Server (Upsurge Main)?
Open Rust, press F1, and type client.connect 155.103.85.145:28070 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://stevious.io is its site.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build The game build is 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.