My Rust server | Powered by AMP
157.157.67.21:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Rust server | Powered by AMP?
0 of 8 slots on My Rust server | Powered by AMP are filled right now. Averaged over the past week: 0 players.
How does My Rust server | Powered by AMP rank against other Rust servers?
For player hours in the last seven days, My Rust server | Powered by AMP holds rank #15,913 and is in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on My Rust server | Powered by AMP?
Its rhythm is not yet clear from the wipes of My Rust server | Powered by AMP on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 32 days 18 hours.
Server
Is My Rust server | Powered by AMP online, and how reliable is it?
Right now My Rust server | Powered by AMP is up and online. It reports an uptime that puts the last restart at about 16 days 22 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of My Rust server | Powered by AMP: does it run smoothly?
In the last 48 hours, average server fps was 222, and it never dropped below 211. At its peak it held 29,120 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,162 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does My Rust server | Powered by AMP run?
The Rust version for My Rust server | Powered by AMP is network protocol 2633 and build 165217, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is My Rust server | Powered by AMP located?
For My Rust server | Powered by AMP, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 157.157.67.21:28015.
Tags, lists
Which When Is Wipe lists include My Rust server | Powered by AMP? And filters?
Best modded Rust servers are the When Is Wipe lists that My Rust server | Powered by AMP fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Rust server | Powered by AMP mean?
The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Standard survival is the game mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does My Rust server | Powered by AMP enforce? And settings?
My Rust server | Powered by AMP's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does My Rust server | Powered by AMP run?
The map on My Rust server | Powered by AMP is procedural, size 2,500, seed 2081609425, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join My Rust server | Powered by AMP?
Press F1 in Rust and enter client.connect 157.157.67.21:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp8- Max players Slot count: 8.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build This server runs build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.