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When Is Wipe

73,906 players on 11,709 servers

Online #8,989

Outback Modded 7x | AU/OCE

157.211.49.86:28015 checked 10m ago

7x weekly wipes moddedoxide

Players

Now0/50
Peak, 48 hours1
7-day average0
7-day peak2
AveragePeakWipe
00.250.50.75121:0006:0015:0001:0010:0019:00Wiped Mon 12 Oct, 07:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0006:0015:0001:0010:0019:00Wiped Mon 12 Oct, 07:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 07:22 UTC, in 5d 10h. Its weekly schedule tag · low confidence

usual gap
10.4 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  • 5d 10hMon 19 Oct, 07:22 UTC
  • 12d 10hMon 26 Oct, 07:22 UTC
  • 19d 10hMon 2 Nov, 07:22 UTC
  • 22d 22hThu 5 Nov, 19:00 UTCFW
  • 26d 10hMon 9 Nov, 07:22 UTC
  • 33d 10hMon 16 Nov, 07:22 UTC
  • 40d 10hMon 23 Nov, 07:22 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC 1d ago – – running 0
Thu 1 Oct, 21:28 UTCFW 11d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 2 on average
1/100
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average
1/75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 41 on average
11/75
09/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 3 on average
0/100
[AU] HollowServers.co 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPOC · groups of 8+ · 3x · weekly · 1 on average
0/100
Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average
4/100

Quick answers

from the figures on this page

Player counts

How busy is Outback Modded 7x | AU/OCE?

The current population of Outback Modded 7x | AU/OCE is 0 out of 50 slots. The past seven days show 0 players on average and 2 at peak. The busiest time in the last 48 hours was 06:00 UTC, when the average was 0 players.

How does Outback Modded 7x | AU/OCE rank against other Rust servers?

By player hours over the last seven days, Outback Modded 7x | AU/OCE ranks #8,989 worldwide and sits in the top 40% of all ranked servers.

Wipe schedule

What does wipe day look like on Outback Modded 7x | AU/OCE?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Outback Modded 7x | AU/OCE?

The schedule of Outback Modded 7x | AU/OCE cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Monday 19 October at 07:22 UTC the next wipe falls due. 37 hours is how long the present world has lasted. Its tags list a weekly wipe schedule.

Server details

Is Outback Modded 7x | AU/OCE online, and how reliable is it?

Right now Outback Modded 7x | AU/OCE is up and online. The uptime it reports indicates a restart about 35 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of Outback Modded 7x | AU/OCE: does it run smoothly?

Over the past 48 hours, it averaged 140 server fps, with a minimum of 98. The highest entity count was 202,823, including buildings, deployables and everything else. It went as high as 6,297 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Outback Modded 7x | AU/OCE run?

The Rust version for Outback Modded 7x | AU/OCE is network protocol 2634 and build 166652, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Outback Modded 7x | AU/OCE located?

No region tag is published by Outback Modded 7x | AU/OCE, but its name points to Oceania. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 157.211.49.86:28015 is its address.

Lists and tags

Which When Is Wipe lists include Outback Modded 7x | AU/OCE? And filters?

These When Is Wipe lists include Outback Modded 7x | AU/OCE: Oceania Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on Outback Modded 7x | AU/OCE mean?

These are the tags Outback Modded 7x | AU/OCE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes each week; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Outback Modded 7x | AU/OCE enforce? And settings?

Gather rate on Outback Modded 7x | AU/OCE is 7x, as its name states. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.

Which map does Outback Modded 7x | AU/OCE run?

A procedural map, size 4,500 with seed 1337, is used by Outback Modded 7x | AU/OCE; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join Outback Modded 7x | AU/OCE?

Press F1 in Rust and enter client.connect 157.211.49.86:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Capacity is 50 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.