Rust for down syndromes
157.85.85.105:24659 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.9 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:24 UTC 4d ago | 3 | – | running | 0 |
| Sun 4 Oct, 14:46 UTC 9d ago | 4 | halved by day 1 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust for down syndromes?
The current population of Rust for down syndromes is 0 out of 40 slots. The past seven days show 0 players on average and 3 at peak. In the last 48 hours, 12:00 UTC drew the highest average: 1 players.
How does Rust for down syndromes rank against other Rust servers?
By player hours over the last seven days, Rust for down syndromes ranks #6,077 worldwide and sits in the top 27% of all ranked servers.
Wipe schedule
What does wipe day look like on Rust for down syndromes?
Its recent wipes drew an average busiest crowd of 4 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on Rust for down syndromes?
The rhythm of Rust for down syndromes cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 days is how long the present world has lasted.
Server details
Is Rust for down syndromes online, and how reliable is it?
Live status for Rust for down syndromes: online. It reports an uptime that puts the last restart at about 3 days 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 3 October 2026.
Performance of Rust for down syndromes: does it run smoothly?
The last 48 hours saw an average of 233 server fps and a low of 212. At its peak it held 16,056 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,534 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Rust for down syndromes run?
Rust network protocol 2634 and build 167398 on Linux is what Rust for down syndromes runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Rust for down syndromes located?
For Rust for down syndromes, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 157.85.85.105:24659 is its address.
Tags, lists
Which When Is Wipe lists include Rust for down syndromes? And filters?
The When Is Wipe lists Rust for down syndromes fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust for down syndromes mean?
gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): The server holds 40 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags Rust for down syndromes publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Rust for down syndromes enforce? And settings?
The name of Rust for down syndromes does not state a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does Rust for down syndromes run?
Rust for down syndromes runs a procedural map of size 2,000 with seed 6738, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Rust for down syndromes?
Open Rust, press F1, and type client.connect 157.85.85.105:24659 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players The server holds 40 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.