A Shockbyte Rust Server
157.85.85.48:22292 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:02 UTC 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
0 of 75 slots on A Shockbyte Rust Server are filled right now. For the last seven days the mean was 0 players; the highest count was 2. The busiest time in the last 48 hours was 16:00 UTC, when the average was 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server is #7,266 for player hours, placing it in the top 33% of ranked servers globally.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 34 hours passed before the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 7 hours.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is up and online. It reports an uptime that puts the last restart at about 3 days 4 hours ago. 166 of 168 hours were online in the last 7 full days, 99% uptime. Its first appearance in When Is Wipe data was 27 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
The last 48 hours saw an average of 121 server fps and a low of 33. At its peak it held 70,504 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 4,021 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.85.48:22292 is its address.
Lists and tags
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
These When Is Wipe lists include A Shockbyte Rust Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): Capacity is 75 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 3,500, seed 1580346454, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join A Shockbyte Rust Server?
Open Rust, press F1, and type client.connect 157.85.85.48:22292 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp75- Max players Capacity is 75 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.