A Shockbyte Rust Server
157.85.86.135:29873 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:09 UTC 11d ago | 2 | – | running | 1 |
| Thu 1 Oct, 20:15 UTCFW 13d ago | 2 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 of its 40 slots at the moment. A seven-day average of 1 players, with a peak of 2. The busiest time in the last 48 hours was 22:00 UTC, when the average was 2 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server is #3,570 for player hours, placing it in the top 16% of ranked servers globally.
Wipe times
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average busiest crowd of 2 players. On the latest wipe, 26 hours passed before the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
Its rhythm is not yet clear from the wipes of A Shockbyte Rust Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 11 days 2 hours.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is online at the moment. The uptime it reports indicates a restart about 4 days 18 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 95 server fps, with a minimum of 32. Buildings, deployables and other world objects pushed the entity count as high as 91,873. Memory use reached 4,927 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte Rust Server run?
On A Shockbyte Rust Server, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is A Shockbyte Rust Server located?
There is no region published for A Shockbyte Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 157.85.86.135:29873.
Lists and tags
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
The When Is Wipe lists A Shockbyte Rust Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does A Shockbyte Rust Server enforce? And settings?
The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 847291, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join A Shockbyte Rust Server?
Open Rust, press F1, and type client.connect 157.85.86.135:29873 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.