VoltMoto
157.85.86.217:26464 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:36 UTC 13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is VoltMoto?
Right now VoltMoto is offline; the last sighting was 8 hours ago. The past week gives an average of 0 players.
How does VoltMoto rank against other Rust servers?
Over the last seven days, VoltMoto is #15,983 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What does wipe day look like on VoltMoto?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on VoltMoto?
Its rhythm is not yet clear from the wipes of VoltMoto on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 6 hours ago the current world was made.
Server details
Is VoltMoto online, and how reliable is it?
The server VoltMoto is offline as of the latest check; last seen 8 hours ago. Based on reported uptime, the last restart was roughly 12 days 21 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 30 September 2026.
Performance of VoltMoto: does it run smoothly?
The last 48 hours saw an average of 238 server fps and a low of 230. The highest entity count was 8,182, including buildings, deployables and everything else. The peak memory usage was 5,635 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does VoltMoto run?
Rust network protocol 2633 and build 165217 on Linux is what VoltMoto runs. Steam updates your game, so the protocol matches when you join.
Where is VoltMoto located?
No region is published by VoltMoto. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.86.217:26464 is its address.
Tags, lists
Which When Is Wipe lists include VoltMoto? And filters?
The When Is Wipe lists VoltMoto fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on VoltMoto mean?
The game's server browser reads the tags VoltMoto publishes: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does VoltMoto enforce? And settings?
The name of VoltMoto does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does VoltMoto run?
The map on VoltMoto is procedural, size 1,500, seed 50000, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join VoltMoto?
Open Rust, press F1, and type client.connect 157.85.86.217:26464 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.