HMH
157.85.87.183:20905 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is HMH?
At present HMH shows as offline; its last appearance was 23 days 12 hours ago.
How does HMH rank against other Rust servers?
Over the last seven days, HMH is #15,467 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on HMH?
Too few wipes are on record for HMH to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 39 days 8 hours.
Server
Is HMH online, and how reliable is it?
Right now HMH is offline, with the most recent sighting 23 days 12 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does HMH run?
Rust network protocol 2633 and build 163207 on Linux is what HMH runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is HMH located?
No region is published by HMH. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 157.85.87.183:20905 is its address.
Lists and tags
Which When Is Wipe lists include HMH? And filters?
These When Is Wipe lists include HMH: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on HMH mean?
These are the tags HMH publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163207 (Build): The game build is 163207; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does HMH enforce? And settings?
HMH's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is off.
Which map does HMH run?
The map on HMH is procedural, size 1,500, seed 50000, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join HMH?
Press F1 in Rust and enter client.connect 157.85.87.183:20905 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp20- Max players The server holds 20 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163207- Build The game build is 163207.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.