A Shockbyte x Discord Production Rust Server
157.85.87.251:28711 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:49 UTCFW 12d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte x Discord Production Rust Server?
0 of 40 slots on A Shockbyte x Discord Production Rust Server are filled right now. The past seven days show 0 players on average and 2 at peak. Over the past 48 hours, the peak period was 16:00 UTC with an average of 1 players.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte x Discord Production Rust Server is #7,395 for player hours, placing it in the top 33% of ranked servers globally.
Wipe times
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes drew 2 players on average. The crowd reaches its peak 21 hours after the latest wipe.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
A single monthly wipe, the force wipe, is all A Shockbyte x Discord Production Rust Server runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 17 hours is how long the present world has lasted.
Server details
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
A Shockbyte x Discord Production Rust Server is online at the moment. The uptime it reports indicates a restart about 13 hours ago. 109 of 168 hours were online in the last 7 full days, 65% uptime. Its first appearance in When Is Wipe data was 22 September 2026.
Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?
The last 48 hours saw an average of 146 server fps and a low of 111. The highest entity count was 66,060, including buildings, deployables and everything else. Memory use reached 3,883 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
On A Shockbyte x Discord Production Rust Server, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte x Discord Production Rust Server located?
There is no region published for A Shockbyte x Discord Production Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.87.251:28711 is its address.
Lists and tags
Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?
The When Is Wipe lists A Shockbyte x Discord Production Rust Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?
A Shockbyte x Discord Production Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is off.
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 3,500, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join A Shockbyte x Discord Production Rust Server?
Open Rust, press F1, and type client.connect 157.85.87.251:28711 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.