ViperVille
157.85.87.39:27082 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTCFW 12d ago | 2 | – | running | 0 |
| Sat 26 Sep, 16:42 UTC 17d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ViperVille?
0 of 40 slots on ViperVille are filled right now. For the last seven days the mean was 0 players; the highest count was 2. Over the past 48 hours, the peak period was 19:00 UTC with an average of 2 players.
How does ViperVille rank against other Rust servers?
By player hours over the last seven days, ViperVille ranks #6,960 worldwide and sits in the top 31% of all ranked servers.
Wipe schedule
What does wipe day look like on ViperVille?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 23 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on ViperVille?
The rhythm of ViperVille cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 20 hours.
Server details
Is ViperVille online, and how reliable is it?
Right now ViperVille is up and online. The uptime it reports indicates a restart about 1 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of ViperVille: does it run smoothly?
In the last 48 hours, average server fps was 166, and it never dropped below 115. Buildings, deployables and other world objects pushed the entity count as high as 49,414. The peak memory usage was 4,989 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does ViperVille run?
On ViperVille, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ViperVille located?
There is no region published for ViperVille. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 157.85.87.39:27082.
Lists and tags
Which When Is Wipe lists include ViperVille? And filters?
The When Is Wipe lists ViperVille fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ViperVille mean?
The game's server browser reads the tags ViperVille publishes: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does ViperVille enforce? And settings?
No gather rate appears in ViperVille's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does ViperVille run?
The map on ViperVille is procedural, size 3,000, seed 50000, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join ViperVille?
Press F1 in Rust and enter client.connect 157.85.87.39:27082 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build This server runs build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.