1v1v1
157.85.87.80:22970 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:15 UTC 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 1v1v1?
The current population of 1v1v1 is 0 out of 3 slots. A seven-day average of 0 players, with a peak of 2. The busiest time in the last 48 hours was 20:00 UTC, when the average was 1 players.
How does 1v1v1 rank against other Rust servers?
By player hours over the last seven days, 1v1v1 ranks #6,600 worldwide and sits in the top 30% of all ranked servers.
Wipe schedule
What does wipe day look like on 1v1v1?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on 1v1v1?
Too few wipes are on record for 1v1v1 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 8 hours is how long the present world has lasted.
Server
Is 1v1v1 online, and how reliable is it?
1v1v1 is online at the moment. Based on reported uptime, the last restart was roughly 11 days 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of 1v1v1: does it run smoothly?
In the last 48 hours, average server fps was 218, and it never dropped below 188. At its peak it held 29,899 entities, which covers buildings, deployables and all other objects in the world. It went as high as 6,980 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does 1v1v1 run?
Rust network protocol 2634 and build 166586 on Linux is what 1v1v1 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is 1v1v1 located?
No region is published by 1v1v1. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.87.80:22970 is its address.
Tags, lists
Which When Is Wipe lists include 1v1v1? And filters?
These When Is Wipe lists include 1v1v1: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 1v1v1 mean?
gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): Capacity is 3 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags 1v1v1 publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does 1v1v1 enforce? And settings?
1v1v1's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does 1v1v1 run?
A procedural map, size 2,500 with seed 1, is used by 1v1v1; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
How to join
How do I join 1v1v1?
Open Rust, press F1, and type client.connect 157.85.87.80:22970 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp3- Max players Capacity is 3 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build This server runs build 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.