Mark Turner Server
157.85.88.135:20387 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 10:48 UTC 7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Mark Turner Server?
The current population of Mark Turner Server is 0 out of 1 slots. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 14:00 UTC drew the highest average: 0 players.
How does Mark Turner Server rank against other Rust servers?
For player hours in the last seven days, Mark Turner Server holds rank #5,601 and is in the top 25% of all ranked servers.
Wipe times
What does wipe day look like on Mark Turner Server?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Mark Turner Server?
Its rhythm is not yet clear from the wipes of Mark Turner Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 7 days 5 hours.
Server
Is Mark Turner Server online, and how reliable is it?
Right now Mark Turner Server is up and online. It reports an uptime that puts the last restart at about 3 hours ago. In the last 6 full days, it was up for 131 of 144 hours, or 91% of the time. When Is Wipe has tracked it since 7 October 2026.
Performance of Mark Turner Server: does it run smoothly?
The last 48 hours saw an average of 233 server fps and a low of 150. Buildings, deployables and other world objects pushed the entity count as high as 94,837. Memory use reached 4,248 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Mark Turner Server run?
The Rust version for Mark Turner Server is network protocol 2634 and build 167398, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Mark Turner Server located?
For Mark Turner Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.88.135:20387 is its address.
Tags, lists
Which When Is Wipe lists include Mark Turner Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Mark Turner Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Mark Turner Server mean?
These are the tags Mark Turner Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Mark Turner Server enforce? And settings?
Mark Turner Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Mark Turner Server run?
Mark Turner Server runs a procedural map of size 4,000 with seed 1, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Mark Turner Server?
Open Rust, press F1, and type client.connect 157.85.88.135:20387 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players The server holds 1 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.