Hop Town Studio - Roleplay Media
157.85.90.101:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:22 UTC 29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Hop Town Studio - Roleplay Media?
Currently Hop Town Studio - Roleplay Media is offline, having last been seen 19 days 2 hours ago.
How does Hop Town Studio - Roleplay Media rank against other Rust servers?
By player hours over the last seven days, Hop Town Studio - Roleplay Media ranks #16,224 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on Hop Town Studio - Roleplay Media?
Its recent wipes drew an average busiest crowd of 0 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Hop Town Studio - Roleplay Media?
Its rhythm is not yet clear from the wipes of Hop Town Studio - Roleplay Media on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 29 days 7 hours.
Server details
Is Hop Town Studio - Roleplay Media online, and how reliable is it?
The server Hop Town Studio - Roleplay Media is offline as of the latest check; last seen 19 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does Hop Town Studio - Roleplay Media run?
The Rust version for Hop Town Studio - Roleplay Media is network protocol 2633 and build 163794, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Hop Town Studio - Roleplay Media located?
No region is published by Hop Town Studio - Roleplay Media. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 157.85.90.101:28015 is its address.
Lists and tags
Which When Is Wipe lists include Hop Town Studio - Roleplay Media? And filters?
These When Is Wipe lists include Hop Town Studio - Roleplay Media: Best modded Rust servers, Rust build and creative servers, Rust creative servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Hop Town Studio - Roleplay Media mean?
These are the tags Hop Town Studio - Roleplay Media publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^r (Roleplay): The server is a roleplay one; ^c (Creative): Build without gathering in this creative sandbox; ^k (Build server): Builds server: design and practise your bases; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Hop Town Studio - Roleplay Media enforce? And settings?
Hop Town Studio - Roleplay Media's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is build & creative, no gathering, just sandbox building. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Hop Town Studio - Roleplay Media run?
The map on Hop Town Studio - Roleplay Media is procedural, size 4,750, seed 966214, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Hop Town Studio - Roleplay Media?
Press F1 in Rust and enter client.connect 157.85.90.101:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp125- Max players Slot count: 125.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build This server runs build 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Gameplay
^r- Roleplay The server is a roleplay one.
^c- Creative Build without gathering in this creative sandbox.
^k- Build server Builds server: design and practise your bases.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.