QCManiac
157.85.91.105:29328 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 50% else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:22 UTC 10d ago | 3 | – | running | 0 |
| Fri 2 Oct, 07:09 UTC 12d ago | 3 | – | 1.8 days | 0 |
| Sun 27 Sep, 00:02 UTC 17d ago | 2 | halved by day 4 | 5.3 days | 0 |
| Mon 21 Sep, 03:49 UTC 23d ago | 3 | held half | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is QCManiac?
The current population of QCManiac is 0 out of 40 slots. The past week gives an average of 0 players.
How does QCManiac rank against other Rust servers?
Over the last seven days, QCManiac is #15,960 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What does wipe day look like on QCManiac?
The busiest points of its recent wipes drew 3 players on average. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 4.
What is the wipe schedule on QCManiac?
With no regular pattern, QCManiac wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 10 days 6 hours.
Server details
Is QCManiac online, and how reliable is it?
Live status for QCManiac: online. It reports an uptime that puts the last restart at about 10 days 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 21 September 2026.
Performance of QCManiac: does it run smoothly?
Over the past 48 hours, it averaged 227 server fps, with a minimum of 206. Buildings, deployables and other world objects pushed the entity count as high as 18,737. The peak memory usage was 4,458 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does QCManiac run?
The Rust version for QCManiac is network protocol 2634 and build 166652, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is QCManiac located?
There is no region published for QCManiac. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.91.105:29328.
Lists and tags
Which When Is Wipe lists include QCManiac? And filters?
These When Is Wipe lists include QCManiac: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on QCManiac mean?
gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags QCManiac publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does QCManiac enforce? And settings?
QCManiac's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does QCManiac run?
The map on QCManiac is procedural, size 2,000, seed 50000, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
How to join
How do I join QCManiac?
Press F1 in Rust and enter client.connect 157.85.91.105:29328 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players The server holds 40 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.