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When Is Wipe

32,726 players on 11,471 servers

Offline #15,907

Mark VI Vanilla

157.85.91.226:29673 checked 2d ago

moddedoxide

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
29/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average
22/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
3/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average
0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
5/700

Quick answers

from the figures on this page

Player counts

How busy is Mark VI Vanilla?

Right now Mark VI Vanilla is offline; the last sighting was 2 days 20 hours ago. Looking at the last seven days, the average player count was 0.

How does Mark VI Vanilla rank against other Rust servers?

For player hours in the last seven days, Mark VI Vanilla holds rank #15,907 and is in the top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on Mark VI Vanilla?

The rhythm of Mark VI Vanilla cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 10 hours ago the current world was made.

Server details

Is Mark VI Vanilla online, and how reliable is it?

The server Mark VI Vanilla is offline as of the latest check; last seen 2 days 20 hours ago. In the last 7 full days, it was up for 105 of 168 hours, or 62% of the time. Its first appearance in When Is Wipe data was 3 October 2026.

Which version of Rust does Mark VI Vanilla run?

The Rust version for Mark VI Vanilla is network protocol 2634 and build 166652, on Linux. Joining needs the same protocol version; Steam handles that update for you.

Where is Mark VI Vanilla located?

For Mark VI Vanilla, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 157.85.91.226:29673 is its address.

Tags, lists

Which When Is Wipe lists include Mark VI Vanilla? And filters?

The When Is Wipe lists Mark VI Vanilla fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Mark VI Vanilla mean?

gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Mark VI Vanilla publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does Mark VI Vanilla enforce? And settings?

Mark VI Vanilla's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.

Which map does Mark VI Vanilla run?

Mark VI Vanilla runs a procedural map of size 4,250 with seed 1, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join Mark VI Vanilla?

Open Rust, press F1, and type client.connect 157.85.91.226:29673 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 players.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.