A Shockbyte Rust Server
157.85.92.252:21561 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:38 UTC 12d ago | 1 | – | running | 0 |
| Tue 29 Sep, 05:13 UTC 15d ago | 1 | held half | 2.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 of its 40 slots at the moment. Looking at the last seven days, the average player count was 0.
How does A Shockbyte Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte Rust Server ranks #15,961 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average busiest crowd of 1 players. 46 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 2 hours.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
Live status for A Shockbyte Rust Server: online. Based on reported uptime, the last restart was roughly 12 days 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 27 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 202 server fps, with a minimum of 88. At its peak it held 4,683 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,233 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does A Shockbyte Rust Server run?
On A Shockbyte Rust Server, the Rust version is network protocol 2634 and build 166494 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 157.85.92.252:21561.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
These When Is Wipe lists include A Shockbyte Rust Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): Build 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is off.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 2,500, seed 50000, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.92.252:21561 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build Build 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.